SuperSports Global Review: MLM + SuperDraft fantasy sports

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SuperSports Global provides no information on their website about who owns or runs the company.

In fact as I write this, SuperSports Global’s website is nothing more than an affiliate login form.

SuperSports Global’s website domain (“supersportsvo.com”) was privately registered on March 30th, 2021.

Further research reveals Chris Frere (right) citing himself as co-founder of SuperSports Global on LinkedIn.

According to Frere’s LinkedIn profile, he’s based out of Washington in the US.

Why Frere and the other SuperSports Global co-founders are not disclosed on the company’s website is unclear.

As always, if an MLM company is not openly upfront about who is running or owns it, think long and hard about joining and/or handing over any money.

SuperSports Global’s Products

SuperSports Global markets “player game packages”. These cost $25, $50 or $100.

Based on SuperSports Global’s marketing, game packages tie into a fantasy sports app provided by SuperDraft.

SuperSports Global’s Compensation Plan

SuperSports Global’s compensation plan revolves around the sale of player game packages, both to retail customers and recruited affiliates.

Referral Commissions

SuperSports Global affiliates earn a 10% referral commission on packages purchased by retail customers and recruited affiliates.

Residual Commissions

SuperSports Global pays residual commissions via a 3×10 matrix.

A 3×10 matrix places an affiliate at the top of a matrix, with three positions directly under them:

These three positions form the first level of the matrix. The second level of the matrix is generated by splitting these first three positions into another three positions each.

Levels three to ten of the matrix are generated in the same manner, with each new level housing three times as many positions are the previous level.

Residual commissions split player game package revenue generated across each qualified for matrix level.

The split is 2% paid out on each matrix level, which equates to

  • 50c on a $25 player game package
  • $1 on a $50 player game package
  • $2 on a $100 player game package

Matrix level qualification is tied to SuperSports Global affiliate recruitment:

  • recruit one affiliate to qualify for residual commissions across levels 1 and 2
  • recruit two affiliates to qualify for residual commissions across levels 1 to 4
  • recruit three affiliates to qualify for residual commissions across levels 1 to 6
  • recruit four affiliates to qualify for residual commissions across levels 1 to 8
  • recruit five affiliates to qualify for residual commissions across levels 1 to 9
  • recruit six affiliates to qualify for residual commissions across levels 1 to 10

SuperSports Global affiliates also receive a new matrix position upon qualifying for the SuperStar Pool (see below).

Global Bonus Pools

SuperSports Global sets aside 20% of player game packages and uses them to fund five Global Bonus Pools.

Along with their qualification criteria, the five Global Bonus Pools are as follows:

  • Jump Start Pool – within 30 days of signing up recruit 5 affiliates and have a total downline of 25 affiliates
  • Rookie Pool – refer and maintain 2 personally enrolled customers, recruit 3 affiliates and have a total downline of 100 affiliates
  • Captain’s Pool – refer and maintain 3 personally enrolled customers, recruit 5 affiliates and have a total downline of 500 affiliates
  • MVP Pool – refer and maintain 4 personally enrolled customers, recruit 8 affiliates and have a total downline of 1000 affiliates
  • SuperStar Pool – refer and maintain 5 personally enrolled customers, recruit 10 affiliates and have a total downline of 2500 affiliates

Note if recruited affiliates can count as customers is unclear.

The Jump Start Pool is paid out evenly to each qualifying affiliate. The other four pools are paid out pro-rata based on GV (total downline volume).

Awards

SuperSports Global’s compensation presentation details “awards”.

At the time of publication no specific information is provided.

Joining SuperSports Global

SuperSports Global do not disclose affiliate membership costs.

Conclusion

When I began researching SuperSports Global, I immediately had United Games Marketing flashbacks.

United Games Marketing was a fantasy sports app MLM launched in 2016. It went nowhere and was acquired by Investview in 2018.

Today United Games Marketing doesn’t exist.

At this stage I wasn’t aware of Chris Frere. Upon learning of him towards the end of putting this review together, I eventually landed on his Facebook page.

FireFan was United Games Marketing’s delayed fantasy sports app.

So in a nutshell, a former United Games Marketing affiliate is having a crack with his own fantasy sports app.

Well, not quite.

SuperSports Global’s marketing leans heavily on partnership with Caesars Entertainment and SuperDraft.

SuperDraft was acquired by Caesars Entertainment in January 2021.

Caesars Entertainment is a large company. Prior to acquisition, SuperDraft not so much.

To suss out the extent of a partnership between SuperSports Global and Caesars Entertainment, I hit up SuperDraft’s website.

There I found “work with us” details:

There’s also the opportunity for “strategic partnerships”, however specific details aren’t disclosed. Which is fair enough.

The take-away is that Chris Frere and whoever he’s working with appear to have signed up as SuperDraft affiliates.

Through SuperSports Global, they’re generating player leads for SuperDraft.

Again, except for the complete lack of disclosure on SuperSports Global’s website, nothing wrong with that either.

One would have to assume Caesars Entertainment don’t have a problem with MLM lead generation for SuperDraft. If so, on the surface this could be a promising opportunity.

Moving onto SuperSports Global’s compensation plan, compliance hinges on whether affiliates count as “players”.

There is a distinction between players and affiliates in SuperSports Global’s marketing material.

Absent however is clarification on whether recruited affiliates who purchase player game packages are counted as “players”.

If so, this would see retail sales completely ignored. SuperSports Global would then be operating as a pyramid scheme.

If SuperSports Global affiliates don’t count as players (this would include affiliates signing up with separate customer accounts pseudo-compliance), even then the bulk of the compensation plan can be tied to recruitment.

A SuperSports Global affiliate can earn referral and residual commissions without worrying about referring retail customers.

Again assuming affiliates don’t count as players, retail customers only come into play with the bonus pools.

In this sense retail feels secondary to affiliate recruitment. It’s worth remembering that this is was an issue with United Games Marketing.

Whether United Games Marketing failed due to having a crappy app or just that fantasy sports and MLM didn’t mix, I can’t say for sure.

FantasyDraft was another fantasy sports MLM, launched even earlier.

FantasyDraft’s website is still up but traffic is virtually non-existent. THe “Press Box” section of Fantasy Draft’s website hasn’t been updated since 2014.

A September 2020 Facebook post reveals FantasyDraft was sold off to Monkey Knife Fight.

Looking at the marketing, I think the MLM side of FantasyDraft was canned some time ago.

Perhaps Chris Frere can stop by and let us know what differentiates SuperSports Global from United Games Marketing and FantasyDraft.

Failing which as a prospective affiliate I’d want clarification on whether affiliates count as players.

SuperSports Global is planning to hold a launch event in Las Vegas this August. Approach with caution.

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